New features, while exciting, sometimes come with adorable little bugs in tow. In the event that a few slip through our virtual net, we try to squash them as quickly as possible.Read More
The day has finally come! At long last, you’ll feel the power of the Polymorph and Summoning schools.
Turn your enemies into chickens; slap them with tentacles; or turn the tide of battle with totems and a powered-up incarnate. Sprout wings and soar to high ground to fire long-distance shots at pesky enemies. Grow horns and charge at enemies across the battlefield to gain the best position-- and leave carnage in your wake. The possibilities are limitless and we can’t wait to see what you’ll come up with!Read More
Welcome to Kickstarter Update #35!
We have some great news for you: We’re launching a major patch to Early Access (which is available now on Steam and GOG) today! Praise the Divine! Swen has more information about our latest additions and, in an effort to help explain the new concepts, has invented an entirely new technique for sharing the changes. We’re calling it: Cooking with Sourcery. By we I mean just two of us in the office.Read More
The tracks are fresh in the mud, water slowly pooling in the imprint. You raise your head to stare down the path of broken leaves. You'd heard that the AI had been improved in the latest patch, and were looking forward to a challenge, but it looks like this hunt will be as simple as ever...Read More
Patch #3 is out, with a bucket of improvements! We made the AI devious and evil (so it'll kick your ass), we introduced some new areas (so it'll have somewhere scenic to kick your ass), and we balanced and improved a bunch of skills (so it'll be able to kick your ass in new and interesting ways).Read More
Our second patch is jam-packed with improvements and fixes to Divinity: Original Sin 2. So many, in fact, that your game would be seriously broken if you just started off back where you last saved. This means your saved games will be incompatible with this patch. But if you were in the middle of a playthrough and want to continue on to the end, then just follow the instructions below. You won’t have the latest improvements, but you will be able to pick up where you left off.Read More
Welcome to Larian's festive giveaway! From the 1st to the 25th of December we'll be running our own little advent calendar... Kinda. This is no simple "click to open the door and get a prize" advent calendar. Have you seen our games? We'd never make it that easy!Read More